To produce an application within Scout 7’s core product, enabling club scouts to efficiently compare potential recruits.
After two user group sessions it became apparent that 90% of the scouts wanted the same functionality: to create multiple lists of players that could easily be categorised, re-ordered, searched and edited, as well as the ability to edit and distinguish the categories themselves.
The scouts also needed to share information they had collated within the application with other members of their clubs, in an editable format.
Research & Review
After creating paper prototypes, mapping all areas and reworking as needed, a user group was invited to review the application and ensure all required functionality was present.
Taking the feedback from the user group, wireframes were created to build detail and analysis. User stories were also applied to check against the wireframed architecture.
Adding a player
As one of the most important actions a user will undertake, we wanted to ensure this flowed as simply as possible – ideally within three easy steps – as well as being available at all times, both on mobile or desktop.
In the period following the launch, usage was tracked. And it rocketed.
In that time, more user groups were employed to see how the application could be further improved. The result? Shortlist 2.0 has now been commissioned, with the increased functionality of allowing users to create formations from their curated lists.
Here’s a sneak peek…
January – February 2015
UX Architecture, UX Design, UI Design, Digital Design, Front-End Development
We asked David to work with our product owners to create some ideas around scouting lists. David was a great asset to us on this project suggesting better ways for the user flows and working with the team to make sure they could be delivered. He also made some recomendations for future developments, which due to the success of phase one are now going into development.